Thursday, April 16, 2015

Space Research

For programming class we chose to go with the arcade game Space Invaders. 

Game Features:
  • Player Locomotion- Left to right
  • Game Camera- Static, top down
  • Player Health and Respawn System- Player has three lives and when killed player respawns on the left side of the screen.
  • Wall Collision- Collision on the left and right sides of the screen.
  • Enemy Behavior- Enemies move from left to right as a group, when they reach one side of the screen, they will drop down one row. They randomly shoot projectiles. 
  • Level Hazards- Enemies attacking you are the main hazards. 
  • HUD- Gamplay screen is the player's score and their lives. Ending screen is "game over" and "play again?"
Asset List:
  • Materials and Textures- Alphas of the player and the four different enemies. 
  • Sound FX- Laser sounds, two different explosions, background music.
  • Particle Effects- Enemy explosion, player explosion, shooting particle.
  • Animations- Animations of the three different enemies and the explosions.
UE4 Game Template: 2D Side-Scroller

It would be the best choice for our project code base because it is close to the camera. It gives us the orthographic view that we need. 

Potential Challenges- Making the AI scroll from side to side and dropping down.

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